نتایج جستجو برای: game attractiveness

تعداد نتایج: 113538  

Journal: :مدیریت ورزشی 0
مجتبی المیری کارشناس ارشد تربیت بدنی دانشگاه اصفهان مسعود نادریان جهرمی عضو هیأت علمی دانشگاه اصفهان محمد سلطان حسینی استادیار دانشگاه اصفهان علیرضا نصر اصفهانی کارشناس ارشد دانشگاه اصفهان محمد رحیمی کارشناس ارشد دانشگاه تهران

the purpose of this study was to examine various factors influencing spectators' attendance in professional soccer games in tehran. this research was a descriptive survey. the questionnaire used in this study was developed by green (1995), hansen and gauthier (1989), kaskey (1999), schofield (1983) and zhang et al. (1995) in order to examine factors affecting spectators' attendance in...

2005
Raymond Montemayor

MONTEMAYOR, RAYMOND. Children's Performance in a Game and Their Attraction to It as a Function of Sex-typed Labels. CHILD DEVELOPMENT, 1974, 45, 152-156. Children 6-8 years old played a game which was labeled either sex-appropriate, sex-neutral, or sex-inappropriate. Measures of performance and attractiveness of the game were obtained. For both boys and girls, performance was highest when the g...

2015
Mizuho Shinada Toshio Yamagishi

a r t i c l e i n f o The modulating role of age on the relationship between physical attractiveness and cooperativeness in a prisoner's dilemma game (PDG) was investigated. Previous studies have shown that physical attractiveness is negatively related to cooperative choices among young men but not young women. Following the argument that the negative relationship between physical attractivenes...

2008
Matthieu Perreira Da Silva Vincent Courboulay Armelle Prigent Pascal Estraillier

This paper presents a real time face tracking and head pose estimation system which is included in an attention aware game framework. This fast tracking system enables the detection of the player’s attentional state using a simple attention model. This state is then used to adapt the game unfolding in order to enhance user’s experience (in the case of adventure game) and improve the game attent...

2015
Shuo XIONG He ZHAI Long ZUO Mingyang WU Hiroyuki Iida

Game refinement is a unique theory that has been used as a reliable tool for measuring the attractiveness and sophistication of the games considered. The refinement measures were derived from game information progress model and have been applied in various types of games. This paper focuses on the game refinement theory and its application to a MOBA game “Heroes of the Storm” (HOS), which was p...

Journal: :Pediatrics 2009
Marije Nije Bijvank Elly A Konijn Brad J Bushman Peter H M P Roelofsma

OBJECTIVE To protect minors from exposure to video games with objectionable content (eg, violence and sex), the Pan European Game Information developed a classification system for video games (eg, 18+). We tested the hypothesis that this classification system may actually increase the attractiveness of games for children younger than the age rating. PARTICIPANTS AND METHODS Participants were ...

1999
Sara J. Solnick Maurice E. Schweitzer

Physical appearance influences behavior in a number of environments, yet surprisingly little is known about the influence of physical attractiveness on the bargaining process. We conducted an ultimatum game experiment to investigate the influence of physical attractiveness and gender on ultimatum game decisions. Results from this study revealed no significant differences in the offers or demand...

Journal: :Organizational behavior and human decision processes 1999
Solnick Schweitzer

Physical appearance influences behavior in a number of environments, yet surprisingly little is known about the influence of physical attractiveness on the bargaining process. We conducted an ultimatum game experiment to investigate the influence of physical attractiveness and gender on ultimatum game decisions. Results from this study revealed no significant differences in the offers or demand...

2016
John Smith Katerina Bezrukova Jonathan Baron Emily Corse Rachel Croson Sean Duffy Astri Muren

It is commonly assumed that identification with a social group is constant throughout the play of a one-shot game in the absence of feedback. We provide evidence which challenges this assumption. We direct subjects to play one of two versions of the prisoner's dilemma game. These versions are distinguished by the relative attractiveness of the uncooperative action. We refer to the version with ...

Journal: :Personality & social psychology bulletin 2005
D Vaughn Becker Douglas T Kenrick Stephen Guerin Jon K Maner

In three experiments, location memory for faces was examined using a computer version of the matching game Concentration. Findings suggested that physical attractiveness led to more efficient matching for female faces but not for male faces. Study 3 revealed this interaction despite allowing participants to initially see, attend to, and match the attractive male faces in the first few turns. An...

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